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Interior Architecture Visualization In Blender

Blender教程 dsgsd 99浏览 0评论

Published 1/2023
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.79 GB | Duration: 4h 6m

Create realistic interior archviz with blender

What you’ll learn
Know how blender is really powerful even if it’s a free & open source software
Learn how to create archviz
achieve photorealism in blender
Complete this course to have the possibility to make your own

Requirements
You need to be familiar with blender beginner skills
Download blender for the official website

Description
In this 4 Hours tutorial series, you will learn how to create interior architecture visualization in blender using free open source software but powerful.In this tutorial, I will show you all my workflow used to create this shot, starting with modeling and finishing with post-productionIn this project, we will create the full scene using real-image references from a project called “Flat 2” designed by a studio called “unnamed”, you can visit their page and see their amazing work.TUTORIAL SERIES CHAPTERS:Chapter 01 – IntroductionChapter 02 – ModelingChapter 03 – UVsChapter 04 – TexturingChapter 05 – Assets placementChapter 06 – CompositionChapter 07 – Render settingsChapter 08 – LightingChapter 09 – PostproductionDIFFICULTY: BEGINNER to INTERMEDIATEIt would definitely help to have some familiarity with the basic Blender interface and tools. If you have JUST begun using Blender then we would recommend watching any beginner course to get yourself properly acquainted first.NOTES:if you want to get Free assets, these resources can benefit you:Chocofur Free stuffImeshh Free stuffPoliigon Free stuff: textures & modelsQuixel megascansPolyhaven & Ambientcg“3d model made by reference. Original project”Licenses”3d models made by reference Original projects”Models are provided under a CC-BY 4.0 International licenseThe intellectual property depicted in these models, including the brands, is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.BENIANUS 3D does not own the other party’s intellectual property, like the design of the Items, the original manufactured products under a brand name, these are under the owner’s property. It’s solely your responsibility how you determine to use the Items from BENIANUS 3D, if you have any other party consent, clearance, or release to use any other party intellectual property in your projects.

Overview
Section 1: Chapter 01 – Introduction

Lecture 1 Part 00 – Introduction

Lecture 2 Part 01 – Scale object

Section 2: Chapter 02 – Modeling

Lecture 3 Part 02 – Walls modeling

Lecture 4 Part 03 – Windows & Doors modeling

Lecture 5 Part 04 – Fixes

Lecture 6 Part 05 – Books shelf & cloth cabinet modeling

Lecture 7 Part 06 – Kitchen modeling

Lecture 8 Part 07 – Bathroom modeling

Lecture 9 Part 08 – Bedroom assets modeling

Section 3: Chapter 03 – UVs

Lecture 10 Part 09 – Be organized

Lecture 11 Part 10 – UVs

Section 4: Chapter 04 – Texturing

Lecture 12 Part 11 – Floor texturing

Lecture 13 Part 12 – Walls texturing

Lecture 14 Part 13 – Glass texture

Lecture 15 Part 14 – Assets texturing

Lecture 16 Part 15 – Ceiling emission shader

Section 5: Chapter 05 – Assets placement

Lecture 17 Part 16 – Assets placement

Section 6: Chapter 06 – Composition

Lecture 18 Part 17 – Camera & composition

Section 7: Chapter 07 – Render settings

Lecture 19 Part 18 – Cycles render settings

Section 8: Chapter 08 – Lighting

Lecture 20 Part 19 – Lighting

Section 9: Chapter 09 – Postproduction

Lecture 21 Part 20 – Post_production

Beginner & intermidiate blender users curious about learning archviz

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