Published 2/2023
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 624.57 MB | Duration: 1h 4m
We are going to learn about unity playmaker and how you can make complete 2d game in it
What you’ll learn
you would be able to make 2d platformer game
you would be able to do it without coding
you would also be able to learn touch controls for mobile gaming
player movement, animations, score system etc. you will learn everything in this course about 2d games
Requirements
basic knowledge of unity
Description
This course is designed to give students a comprehensive understanding of game development and provide them with the skills they need to create their own 2D platformer game using Unity and the Playmaker tool. Students will begin by learning the basics of Unity, including how to navigate the interface and use key features. They will then dive into using Playmaker, a visual scripting tool that allows for the creation of game mechanics without the need for programming. Students will learn how to use Playmaker to create character movement, enemy AI, and other game mechanics that are essential for a 2D platformer game.As the course progresses, students will learn how to create levels, incorporate sound and music, and add special effects. They will also learn how to optimize their game for performance and troubleshoot common issues. By the end of the course, students will have a solid understanding of game development and will have created a fully functional 2D platformer game that they can share with friends and family.This course is designed for students with no previous experience in game development or Unity. Students will need to have Unity and Playmaker installed on their computers. The course is also suitable for students with previous experience in game development but want to learn more about unity and playmaker.By the end of the course, students will have a solid understanding of game development and will have created a fully functional 2D platformer game that they can share with friends and family. They will also be equipped with the skills they need to continue developing games on their own and pursue a career in the game development industry.
Overview
Section 1: Introduction
Lecture 1 Introduction
Lecture 2 setting up unity and playmaker
Section 2: 2d platformer game
Lecture 3 lesson 1 player movement
Lecture 4 Lesson 2 Player_jump
Lecture 5 Lesson 3 Level designing
Lecture 6 lesson 4 Camera movement and some bug fixes
Lecture 7 Lesson 5 player animations(idle, walk and jump )
you would be able to develop a completed 2d game without programming but at the end you will learn the core concept so after course you will also understand how programming work and can understand c# codes
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