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Lynda – Unity 5: Network Gaming
Size: 532 MB | Duration: 1h 35m | Video: AVC (.mp4) 1280×720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English
Adding a multiplayer component can enhance a game’s overall playability—not to mention its staying power in the marketplace. In this course, boost your network development skills and discover how to use Unity 5 to add multiplayer network components to your games. Bruce Van Horn starts by covering a little network game theory, and then dives into the creation of a multiplayer tank combat game. Learn how to adapt this classic game concept into a network-playable LAN game that can be played over the Internet. Along the way, learn about setting up the Network Manager, adding health indicators, fragging the enemy, and more.
* Creating a multiplayer game
* Setting up the Network Manager
* Testing the game
* Firing projectiles
* Adding a health indicator
* Fragging the enemy
* Respawning
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http://uploaded.net/file/8dqkjtda/LcUnity5NetworkGam.part1.rar
http://uploaded.net/file/zkxfvt20/LcUnity5NetworkGam.part2.rar
http://uploaded.net/file/5o9sntsp/LcUnity5NetworkGam.part3.rar
http://uploaded.net/file/kbil27vf/LcUnity5NetworkGam.part4.rar
http://nitroflare.com/view/D40ED2806000ACB/LcUnity5NetworkGam.part1.rar
http://nitroflare.com/view/B8B1FF71BD4B152/LcUnity5NetworkGam.part2.rar
http://nitroflare.com/view/719CCC2BE348396/LcUnity5NetworkGam.part3.rar
http://nitroflare.com/view/FC2E4EE1FDE68F0/LcUnity5NetworkGam.part4.rar
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