Learn how to use Physics in Unity
In this Breakout session we will look at how physics work in Unity. Unity has NVIDIA PhysX physics engine built-in and allows you to utilize simulations in your projects. Using physics in Unity is a straightforward process and this video will provide you with the solid foundation you need. We will be discussing the following topics:
Adding Rigidbody components
Working with the Kinematic Rigidbody
Adding forces with the Constant Force and using code
Using the Physics Material
Colliders
Trigger Events
FixedUpdate
Masking Collisions
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http://cgcookie.com/unity/2013/07/15/breakout-learning-how-to-use-physics-in-unity/
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