In this 3D Studio Max tutorial I will be covering how I create a full CG environment for a green screen replacement to be used in a film.
The example I will be using is recreating a shot I did for a project called White Storm that required making a realistic cave environment from scratch. The videos will cover how I go about planning and doing layout of the 3D scene in 3ds Max. How I sculpt out environment details in Zbrush using custom brushes which I will show you how to make.
http://cgcookie.com/max/cgc-courses/creating-digital-environments-film/
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