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CGCircuit Lesson – 3D Character Art for Games III

Maya教程 dsgsd 257浏览 0评论

 

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Originally I wanted to cover UV mapping and baking in this video as well but I quickly realized that low polygon modeling deserves its own volume!

In these videos Ill go over how to make optimized meshes that will work well for UV lay out deformation and normal map bakes. Although specific software usage is not discussed the foundation skills detailed here can be applied anywhere.
Also included is a free generic female model complete with UVs in .obj format. The model is ~3.5k triangles and demonstrates many of the ideas discussed.

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Prerequisites:
General knowledge of polygon modeling. Having a high resolution source mesh ready to retopologize would also be useful.

  • Released on: April 2013
  • Category: Digital 3D
  • Software: Autodesk Maya
  • Level: Intermediate
  • Duration: 78:6 min.
http://www.cgcircuit.com/lessondetailcomplete.php?val=1140

Download uploaded
http://uploaded.net/file/6id0g8a5/cg.l.3d.c.a.III.part1.rar
http://uploaded.net/file/l41jmi0r/cg.l.3d.c.a.III.part2.rar
http://uploaded.net/file/dxx9p8cu/cg.l.3d.c.a.III.part3.rar
http://uploaded.net/file/eb34stgt/cg.l.3d.c.a.III.part4.rar
http://uploaded.net/file/ec0wnh69/cg.l.3d.c.a.III.part5.rar
http://uploaded.net/file/cxtaw9uc/cg.l.3d.c.a.III.part6.rar

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