Populating Complex Environments Using Python in Maya | 2.3 GB
Software: Maya 2013 | Video: AVC (.mp4) 1280×7200 15fps | Audio: AAC 48KHz 1ch | 5h 17m
Genre: eLearning | Advanced | Project Files Included | February 18, 2014
Throughout these lessons we will examine the process of building custom production tools from an artist’s, not an engineer’s, perspective. We’ll start by establishing basic Python vocabulary. Then we will look at how Python commands can be used to extend the functionality of Maya’s existing tool set to create powerful problem solving tools specific to your work. At the end of this tutorial you should feel comfortable with the process of designing, researching, and building your own custom tools.
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