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CGMA – Organic World Building in UE4

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CGMA – Organic World Building in UE4

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A 10-week course in which students will create a fully textured, game-ready environment in UE4

Build the world you’ve dreamed of in UE4
In this course, students will create a game level from scratch in UE4. The course will cover UE4’s object placement and layout basics, foliage systems, and lighting systems. The course will help students better understand level and environment workflows, as well as how level designers, game designers, and environment artists fit into the game pipeline.

Week 1 | Understanding the World We Want to Build
Week 2 | Creating a Terrain That is Truly Unreal
Week 3 | Rocking Out
Week 4 | Chip Off the Old Rock
Week 5 | Planting the Seeds
Week 6 | Where Nature Meets Man
Week 7 | Clump It, Then Blend It
Week 8 | Keep them Hooked
Week 9 | Sunshine and Rainbows
Week 10 | The Icing on the Cake


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