最新消息:请大家多多支持

CGCircuit – FX MAYHEM 102 – Smokeless Fire & Flames

Houdini教程 dsgsd 201浏览 0评论

Post Cover

Duration 7h 46m Project Files Included MP4

Title: CGCircuit – FX MAYHEM 102 – Smokeless Fire & Flames

Info:
This production oriented course will teach you how to get realistic looking fire & flames with very simple and easy to understand methods.

After briefly going through some theory, we are diving right in and create 3 example simulations, a Torch Flame, a Logo Floor Fire and Hammer Fire for our good old test geometry friend, Houdini’s Crag. We going to develop the look with the first example, extend the complexity with a spreading fire simulation in the second example and create a fairly complex fire simulation in the Crag example including the floor catching automatically on fire and a little shockwave. After the simulation chapters, the course splits into two possible paths, one for Mantra Rendering and the other preferred Redshift 3D GPU Rendering. And last but not least, I am going to show you how to composite and post process the rendered results and what custom tricks to use to make the fire look really good! This course contains about 8 hours of content and is supposed to go over multiple days.

Disclaimer: Please bring patience when it comes to rendering, especially Mantra Rendering!!! I am giving you the same settings I use in real world production renderings (Redshift3D) and a good amount of GPU render power is required for a fast result!


Password/解压密码www.tbtos.com

资源下载此资源仅限VIP下载,请先

转载请注明:0daytown » CGCircuit – FX MAYHEM 102 – Smokeless Fire & Flames

您必须 登录 才能发表评论!