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A Workflow To Create Realistic Material In Blender.

Blender教程 dsgsd 121浏览 0评论

Last updated 1/2021
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 6.76 GB | Duration: 7h 3m

The decay of one good looking lantern.

The decay of one good looking lantern.

What you’ll learn
This course will go through how you create a realistic material using different techniques in Blender to mask out things like edges, places to get dirt and dust on.

Requirements
You should have some basic knowledge on how to use Blender.

Description
This is a course that you can get free (since it was a request from the beginning) on Youtube on my channel “Blender Insight” and here I go through a solid workflow on how to use Blender’s different techniques to be able to create something realistic when it comes to material without using any external images.If you decide to buy it here on Udemy still… you get the finished result (blend file) directly if you don’t want to go through all the steps by your self and instead merely do a “fast forward” to see the key techniques. I’m also more available to answer any questions you may have and you also avoid all the advertising on Youtube…and you support me so I can continue making these courses :)!The choice is completely up to you and I’m just happy if you like what I teach and learn some stuff about material :D.NB! This is not my big “material guru” course, so here I only shows a fraction what I go through there… but it’s a least a good start on how to think and work with material :).

Overview
Section 1: Introduction

Lecture 1 Introduction

Section 2: Preparation and Color

Lecture 2 Preparation

Lecture 3 Color

Section 3: Glass and Metal

Lecture 4 Glass and Metal

Section 4: Floor and Compositing

Lecture 5 Floor and Compositing

Section 5: Node groups

Lecture 6 Node Groups

Section 6: Vertex Paint

Lecture 7 Vertex Paint

Section 7: Ambient Occlusion

Lecture 8 Ambient Occlusion

Section 8: Pointiness and Normal

Lecture 9 Pointiness and Normal

Section 9: Texture Paint

Lecture 10 Texture Paint

Section 10: Adding Dust

Lecture 11 Adding Dust

Section 11: Adding Dirt

Lecture 12 Adding Dirt

Section 12: Wear on Edges

Lecture 13 Wear on edges

Section 13: Scratches

Lecture 14 Scratches

Section 14: Cleaning

Lecture 15 Cleaning part 1

Lecture 16 Cleaning part 2

Section 15: Fuel

Lecture 17 Fuel

Section 16: Rust

Lecture 18 Rust Mask

Lecture 19 Adding actual rust

Lecture 20 Adding the rust on metal parts

Section 17: Finishing Glass

Lecture 21 Finishing glass

Section 18: Finish all!

Lecture 22 Last touch

Lecture 23 Wrapping it up

This is a course for those interested in learning the complete workflow from scratch to final material.

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