Dixxl Tuxxs – Space-Targeting for Animation in Maya
The objective of this Maya tutorial is to design a tool that allows us to switch between a constraint’s targets while eliminating snapping during space changes. We’ll start by learning how this can be accomplished the manual way.
We’ll then jump right in and begin working on a tool that will save us a lot of time during this process. By the end of this course, you’ll have the understanding you need in order to seamlessly switch between targets in Maya.
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