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Advanced Lighting and Rendering Techniques in V-Ray for Maya

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Advanced Lighting and Rendering Techniques in V-Ray for Maya
Advanced Lighting and Rendering Techniques in V-Ray for Maya
Duration: 2hr 10m | Video: h264, yuv420p, 1280×720 30fps | Audio: aac, 44100 Hz, 2 ch | 1.79 GB
Genre: eLearning | Language: English

In this course, we’ll explore some advanced techniques for lighting and rendering a bike.
We’ll start by using an IBL (image-based lighting) setup. Along the way, we’ll create complex shader materials and define our surface material within a photographically lit environment. Finally, we’ll create precomps and lighting comps using NUKE.
By the end of this V-Ray for Maya tutorial, you’ll have learned some new tips and tricks for your own lighting and rendering projects.

Advanced Lighting and Rendering Techniques in V-Ray for MayaAdvanced Lighting and Rendering Techniques in V-Ray for Maya

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