Foundry – Texturing a Product Package with Javis Jones
Info:
This tutorial builds on the “Modeling a Product Package” series, exploring unique approaches to surfacing, texturing and rendering a convincing product shot. Instructor Javis Jones walks you through the process of applying and layering images in the Shader Tree, using Shader Tree Instances, working with shaders, increasing realism with the Thin Film shader, and layering procedural textures.
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