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Dixxl Tuxxs – Compositing a 3D Ogre into a Live Action Scene in NUKE and Houdini

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Dixxl Tuxxs - Compositing a 3D Ogre into a Live Action Scene in NUKE and Houdini

Dixxl Tuxxs – Compositing a 3D Ogre into a Live Action Scene in NUKE and Houdini | 2.74GB

Duration: 5h 06m | Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 32KHz 2ch

Genre: eLearning | Level: Advanced | Language: English

Throughout these tutorials we will be learning the pipeline workflow for live action/CG incorporation using NUKE and Houdini.
We’ll start by creating the matchmove camera track from our footage and from there move into Houdini for setup. We will then animate, light, and render an ogre gone amuck in Chicago. Moving back into NUKE, we’ll composite multiple passes to give us the final shot.
By the end of this training, you’ll learn how to make both applications work in harmony to create your own visual effects piece. 

Dixxl Tuxxs - Compositing a 3D Ogre into a Live Action Scene in NUKE and HoudiniDixxl Tuxxs - Compositing a 3D Ogre into a Live Action Scene in NUKE and Houdini


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