Dixxl Tuxxs – Creating Game Combat Animations in Maya | 704MB
Genre: eLearning | Level: Advanced | Language: English
Throughout this tutorial we’ll go through the process of creating animation assets for game combat.
We will discuss the mechanics of how animations work in a state engine, the importance of reference, creating cycling animations like the combat idle, creating attacks that look great but still meet the time considerations of gameplay. We will also ensure that animations have proper weight and power.
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