Use Blender 3.1 to Create 3D models for Video Games, 3D Printing & More. Beginners & intermediate Level Course
What you’ll learn
Use Blender 3.0 and understand it’s interface
Modeling tips and trick for making a low poly game assets
How to Create PBR materials
Learn UV maping and unwraping your models & how to Texture them
Learn how to animate the camera and manipulate its setting
Render setting and how to take a simple render animation
All the project file are included
Requirements
Download Blender 3.1
Description
Hello friends!
In this course I will teach you how to model low poly game assets inside the blender 3.1 which is new released version. This tutorial is around 2 hours and if you like be sure to check out our other courses.
Here in first step we will discuss about tools and techniques for modeling and in general how to use blender for creating your desired 3D model and you will learn how to use proportional editing for adding more interest to your model.
In the second part i will explain the right way of UV Unwrapping and how to texture your model using PBR material.
And the third part i am going to teach you what is shadow catcher and how it works and we speak about cycle engine and camera setting. In here we will learn how to us HDRI for lighting our scene.
In the last part we will go further and talk about texturing a bit more and how to set up a camera for taking a render animation.
What Topics are Covered?
3D Modeling
You will learn about Modifiers, which are special modeling effects that you can use for complex modeling tasks.
We will create PBR Materials.
How to illuminate the scene using Easy-HDRI add-on (free).
Learn how to animate the camera in a easy and professional way.
Get introduced to Cycles
3D Modeling
You will learn about Modifiers, which are special modeling effects that you can use for complex modeling tasks.
We will create PBR Materials.
How to illuminate the scene using Easy-HDRI add-on (free).
Learn how to animate the camera in a easy and professional way.
Get introduced to Cycles
So I hope to see you in there.
Who this course is for
Anyone interested in learning how to model game assets, or switching from another 3D software to Blender
Game Developers who wish to expand their Skill Set.
Complete beginners who are willing to work hard
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