Published 3/2023
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 17.60 GB | Duration: 19h 48m
We will make this creature for rigging.
We will make this creature for rigging.
What you’ll learn
Model a Mechanical Creature Ready for Production
Uv complex shapes
Texture realistic Materials
Render Professional Images
Requirements
Basic Understading of Maya and Substance Painter is Expected
Description
Hey guys! Do you want to improve your modelling skills? do you want to master the hard surface workflow? would you like to create production ready assets and present them in awesome ways? If that is the case then i welcome you to “Mechanical Creature Making for Production”About Me:My name is Abraham Leal, I have 12 years of experience in the industry and I will be your instructor throughout this course. I am the Creative Director at Hyperlab studio where we create VR, AR and 3D Experiences for the Entertainment and Industrial Sectors. I have also been teaching for the past 8 years.By the End Of This Course, You Will Be Able To:Model mechanical pieces and understand the purpose of those elements.Uv, Texture and Render the Modelled pieces to present an amazing image.What You Will Learn:In this course we will go overInitial Block InSubdiv ModellingModelling for ProductionUvingTexturingCameras and LightsRenderingCourse Project Overview:In this course I will guide you through the full production pipeline. We will start by analysing the concept and preparing our pipeline. we will then jump into modelling the inner skeleton while making sure that all of our choices make sense for future rigging. We will continue with the full armour until our Lion guardian is fully prepared to defend the savanah. In the last chapters we will go over Uving, texturing and finally rendering to showcase our work in the best possible light.Who is This Course For?This course is aimed at intermediate level students. A basic understanding of Maya and substance painter is expected. We will be using Maya 2023 and Substance Painter, so make sure to have the latest updates.Who is Not The Ideal Student For This Course?This course is not designed for absolute Maya beginners.What Are The Requirements Or Prerequisites For Taking This Course?I expect you to have basic knowledge of Maya and Substance PainterYou should have Maya 2023 and Substance Painter 8.0 or higher.Join Me Now:If you want to become a great 3d modeller and create amazing looking robots then look no further! join us and become an amazing 3d artist in no time!
Overview
Section 1: Introduction
Lecture 1 Introduction
Lecture 2 Project Setup
Lecture 3 Setting Image Planes
Lecture 4 Understanding the Concept
Lecture 5 Block In Construction
Lecture 6 WIP Render Setup
Section 2: 02 Skeleton Modelling
Lecture 7 Modelling the Jaw
Lecture 8 Head Top Modelling
Lecture 9 Neck Modelling
Lecture 10 Eyes Modelling
Lecture 11 Chest Block In
Lecture 12 Chest Modelling
Lecture 13 Chest Radiator
Lecture 14 Chest Scapula
Lecture 15 CleanUp and Rename
Section 3: 03 Skeleton Arms Modelling
Lecture 16 Arms Block In
Lecture 17 Shoulder Modelling
Lecture 18 Elbow Modelling
Lecture 19 Wrist Modelling
Lecture 20 Wrist Modelling Details
Section 4: 04 Skeleton Legs Modelling
Lecture 21 Spine Modelling
Lecture 22 Boolean Modelling
Lecture 23 Tail Modelling
Lecture 24 Pelvis Block In
Lecture 25 Pelvis Component
Lecture 26 Hip Modelling
Lecture 27 Leg Modelling
Lecture 28 Foot Modelling
Section 5: 05 Head Armor Modelling
Lecture 29 Armor Image Planes
Lecture 30 Jaw Armor
Lecture 31 Upper Jaw Armor
Lecture 32 Head Armor
Lecture 33 Head Antenna
Lecture 34 Neck Armor
Section 6: 06 Chest Armor Modelling
Lecture 35 Chest Block In
Lecture 36 Foot Armor
Lecture 37 Wrist Armor
Lecture 38 Forearm Armor
Lecture 39 Arm Armor
Lecture 40 Chest Plate Modelling
Lecture 41 Upper Back Modelling
Lecture 42 Side Chest Armor
Lecture 43 Side Chest Armor Details
Lecture 44 Back Turbine
Lecture 45 Main Chest Armor
Section 7: 07 Leg Armor Modelling
Lecture 46 Real Time Light
Lecture 47 Shin Armor
Lecture 48 Shin Armor Details
Lecture 49 Knee Armor
Lecture 50 Tail Armor
Lecture 51 Leg Armor
Lecture 52 Leg Armor Detail
Lecture 53 Hip Armor
Lecture 54 Pelvis Armor
Lecture 55 Mane Construction
Section 8: 08 Uv Creation
Lecture 56 Clean Up
Lecture 57 Using Uv Checker
Lecture 58 Leg Armor Uvs
Lecture 59 Hip Armor Uvs
Lecture 60 Chest Armor Uvs
Lecture 61 Chest Plates Uvs
Lecture 62 Front Armor Uvs
Lecture 63 Head Armor Uvs
Lecture 64 Head Skeleton Uvs
Lecture 65 Arm Skeleton Uvs
Lecture 66 Chest Skeleton Uvs
Lecture 67 Back Leg Skeleton Uvs
Lecture 68 Proper Texel Resolution
Section 9: 09 Texturing Wokflow
Lecture 69 Exporting the Models
Lecture 70 Blocking the Materials
Lecture 71 Armor General Details
Lecture 72 Rubber General Details
Lecture 73 Decay Textures
Lecture 74 Skeleton Texture Details
Lecture 75 Decals
Lecture 76 Exporting Textures
Lecture 77 Panel Texturing
Section 10: 10 Rendering Workflow
Lecture 78 Texture Setup
Lecture 79 Adjusting Panels
Lecture 80 Quixel Megascans
Lecture 81 Lights and Camera
Lecture 82 Camera Animation
Lecture 83 Post Production
Lecture 84 Final Render
Lecture 85 Wrapping Up
Who wants to learn hard surface mechanical modelling.
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