Published 3/2023
Created by Pixel Helmet
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 50 Lectures ( 5h 58m ) | Size: 4.37 GB
Create a Multiplayer RPG Inventory System from scratch using Unreal Engine 5 Blueprints
What you’ll learn
Learn how to design and program an RPG inventory system for multiplayer games.
You’ll learn how to easily create inventory categories to sort the items in your inventory.
Learn how to create items you can loot and drop from the inventory.
You’ll learn how to move items around in your inventory.
Requirements
No requirements. Everyone can take this course.
Description
About this courseIf you’re not sure on how to create a multiplayer inventory system for your game, this course is for you. You’ll learn how to make a multiplayer-ready inventory system from scratch without writing a single line of code by using Unreal Engine 5 Blueprints. No experience needed! You’ll see how easy it is to create an inventory system similar to that in popular games.You’ll learn how to design the inventory as well as program the functionality of it, including stackable items, consumables, quantity and more. You’ll be able to create inventory categories and sort the items accordingly. Last but not least, you’ll learn how to create lootable items that’ll be added to your inventory as well as dropping them to other players.All the above will be taught using best coding practice through in-depth follow along videos. I will also provide you with the finished project so that you can inspect it as you wish while following the course.Join our supportive community Game development can be frustrating from time to time. You might miss an unchecked box somewhere, which leaves you out in the woods for hours. Or you might need moral support and ideas from aspiring developers like you. We are here for you whenever you need it. Join our Discord community, website and social media listed in the profile description.I wish you the best, Moustafa Nafei
Who this course is for
Anyone (beginner or intermediate) who wants to make a multiplayer inventory system.
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