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The Blender Advertising Academy: Become A Commercials Expert

Blender教程 dsgsd 107浏览 0评论

Published 3/2023
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 9.99 GB | Duration: 10h 31m

A comprehensive guide on how to create professional and visually appealing commercials using Blender free 3D software.

What you’ll learn
Get comfortable with the different modeling techniques that are used to model different types products
Learn what goes in to making triple aaa modeling and texturing a product for a commercial or game
Blender workflows like modeling, texturing and lighting. Create your very own Blender model and learn the essentials of 3d creating.
You will have a huge arsenal of tools and workflows at hand to create any commercial you can imagine.

Requirements
Computer or a laptop
Mouse is a plus

Description
Learn about Making High Quality Commercials In Blender is a comprehensive guide on how to create professional and visually appealing commercials using the popular 3D modeling software, Blender. The course covers all aspects of commercial production, including pre-production planning, storyboarding, animation, lighting, camera work and post-production editing. Students will learn how to create realistic models and environments from scratch using Blender’s powerful tools and techniques. They will also gain skills in creating stunning visual effects and compositing. The course is designed for both beginners and advanced users who want to improve their skills in commercial production using Blender.This course is engaging, informative, and comprehensive. It covers all the essential topics required to create 3D models, animations, and visual effects using Blender. The course have a structured approach with clear learning objectives and practical exercises that enable students to apply the concepts learned in real-world projects. Additionally, this Blender course will be updated regularly to include new features and techniques that keep up with industry standards. Overall, this course will help aspiring artists develop their skills and achieve their creative goals.Students will achieve a comprehensive understanding of the principles and techniques involved in creating compelling commercial animations. They will learn how to plan and execute various stages of the production process, including storyboarding, character design, animation, and post-production. Students will also gain hands-on experience with Blender’s advanced animation tools and features. By the end of the course, you will be proficient in creating high-quality commercial animations that meet industry standards. The skills learned in this course can be applied to a wide range of industries, including advertising, film production, and game development.

Overview
Section 1: Intro

Lecture 1 Trailer

Lecture 2 Before we start

Section 2: Modeling

Lecture 3 Reference

Lecture 4 Block out

Lecture 5 Connecting the blockout

Lecture 6 More Block Outs

Lecture 7 Dial

Lecture 8 Adding Details on the case

Lecture 9 Handels part 1

Lecture 10 Handls part 2

Lecture 11 The rest of the hands part 1

Lecture 12 The rest of the hands part 2

Lecture 13 Adding Details

Lecture 14 More Details

Lecture 15 More Details Part 2

Lecture 16 Small details

Lecture 17 Crown

Lecture 18 Straps

Lecture 19 Strap details

Lecture 20 Strap attached leather

Lecture 21 Buckle

Lecture 22 Stiching

Section 3: Uv and Texturing

Lecture 23 UV unwrapping the case Part 1

Lecture 24 UV unwrapping the case Part 2

Lecture 25 UV unwrapping the straps

Lecture 26 UV unwrapping the stiches

Section 4: texturing

Lecture 27 Texturing the case Part 1

Lecture 28 Texturing the case Part 2

Lecture 29 Texturing the straps Part 1

Lecture 30 Texturing the strap Part 2

Lecture 31 Texturing the bottom strap

Lecture 32 Texturing the stiches

Lecture 33 Texturing the details

Lecture 34 Procedural texturing the diel Part 1

Lecture 35 Procedural texturing the diel Part 2

Lecture 36 Dial texturing Part 1

Lecture 37 Dial Texturing Part 2

Lecture 38 Polishing

Lecture 39 Date counter

Section 5: Rigging

Lecture 40 Adding Bones

Lecture 41 Parenting

Lecture 42 Custom bone shapes Part 1

Lecture 43 Custom bone shapes Part 2

Lecture 44 First animation Part 1

Lecture 45 First animation Part 2

Lecture 46 First Animation part 3

Lecture 47 Second render Part 1

Lecture 48 Second render Part 2

Lecture 49 Compositing our shot

Lecture 50 Third render close up and hdri controls

For the small company’s wanting to evolve with a free software,Professionals that want to diverse their knowledge to making commercials,Blender users that want to start freelancing using blender

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