Published 3/2023
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 6.34 GB | Duration: 7h 28m
The Ultimate Character Design Tutorial, Develop Your 3D modeling Skills in blender where you go from block-out to Render
What you’ll learn
Blocking out characters from references
Adding fine details and grooming characters
UV unwrapping and texturing your character
Rigging posing and rendering your creation
Requirements
Basic understanding of blender and substance painter UI
Description
Welcome to my character creation course, where you will learn to bring your ideas to life through the powerful 3D software, Blender. In this course, you will discover the techniques and workflows to create high-quality, realistic, and stylized characters for animation, gaming, and illustration projects.Our course is designed for beginners and intermediate artists who want to improve their 3D modeling and texturing skills. I will guide you step-by-step through the entire process of character creation, from the initial concept and blockout to the final polished result. Along the way, you will learn how to use Blender’s tools and features, such as Box modeling, retopology and localisation of topology, UV mapping,texturing in substance painter, and material creation. Throughout the course, you will create a Stylized character, with a unique style and personality. I will cover topics such as anatomy, proportion, and facial expressions, as well as techniques to bring your characters to life through rigging and Posing.By the end of the course, you will have the knowledge and confidence to create your own characters from scratch and take your 3D art to the next level. Whether you’re an aspiring artist, a game developer, or a freelance illustrator, this course will give you the skills to succeed. All you need is a 3D mouse, blenders 2.93 version (free software!) and a trial of substance painter, So let’s get started on your character creation journey with Blender!
Overview
Section 1: Introduction
Lecture 1 Introduction
Section 2: Blockout and Modeling
Lecture 2 Block out the head
Lecture 3 Face details
Lecture 4 Secondary face details
Lecture 5 Modeling the Ears
Lecture 6 Finalizing the head
Lecture 7 Blocking out the body
Lecture 8 Lower body
Lecture 9 Hands part 1
Lecture 10 Hands part 2
Lecture 11 finalizing the body
Section 3: Modeling the clothes
Lecture 12 Modeling a baseball cap part 1
Lecture 13 Modeling a baseball cap 2
Lecture 14 Shirt and pants
Lecture 15 Shoes
Section 4: UV unwrapping
Lecture 16 UV unwrapping part 1
Lecture 17 UV unwrapping part 2
Section 5: Skin texturing substance painter
Lecture 18 Exporting your character
Lecture 19 Character base color
Lecture 20 Colour zones
Lecture 21 Bump map
Lecture 22 SSS and roughness
Section 6: Clothes texturing substance painter
Lecture 23 Shirt texturing part 1
Lecture 24 Shirt texturing part 2
Lecture 25 Pants material
Lecture 26 Assigning Materials
Section 7: Rigging and grooming your character
Lecture 27 Hair grooming
Lecture 28 rigging part 1
Lecture 29 rigging part 2
Lecture 30 Eyebrows and Eye textures
Section 8: posing and rendering
Lecture 31 Final lecture
Beginner to intermediate blender users
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