Published 3/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.41 GB | Duration: 6h 49m
Learn to create 2D game with unity and C#
What you’ll learn
Beginner C# concepts
Develop a complete 2d Game from scratch using C# and Unity
Discover 2D animation workflows
Unity concept
Requirements
pc
Description
Learn how to create your very own 2D RPG game for mobile or PC using Unity2D, an industry-standard program used by many large gaming studios and indie developers across the world.You won’t just be learning programming concepts in this course, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.This course has been designed to be easily understandable to everyone,we start from scrach,easy codes to hard codes and every code will be explained so whether you’re a complete beginner, an artist looking to expand your game development range or a programmer interested in understanding mobile game design, this course will help you gain a greater understanding of development.At the end of this course you will have developed the ability to create such PC game elements as:Creating the worldMake enemyMake player unitsAdvertisement with unity with update 2021JumpingMaking different EnemiesLearning C# codes Start learning today and let me help you become a mobile and PC game developer!Understand how to earn revenue using advertising in their gamesLearn C#, a modern versatile programming languageUnderstand the capabilities of mobile development in UnityDevelop strong and transferable problem solving skillsGain an understanding of the game development processMac or PC capable of running Unity 2DThe latest version of Unity 2019 or 2020Anyone who wants to make their own mobile and pc gamesAnyone interested in learning to publish apps and games to the Play Store or streamComplete beginners with an interest in learning mobile and PC game developmentDevelopers who want to re-skill across to mobile developmentPeople who want to create and publish their own mobile or PC games
Overview
Section 1: Introduction
Lecture 1 Introduction
Lecture 2 Intro to state pattern
Section 2: Game
Lecture 3 Create state pattern
Lecture 4 Jump
Lecture 5 Art Asset
Lecture 6 Import Asset
Lecture 7 player movement
Lecture 8 Player slide
Lecture 9 Base Attack
Lecture 10 Combo attack
Lecture 11 Attack
Lecture 12 Tile pallet background
Lecture 13 Level design part 1
Lecture 14 Level design part 2
Lecture 15 Camera
Lecture 16 Level Background
Lecture 17 parallax
Lecture 18 Endless background
Lecture 19 Enemy state machine
Lecture 20 enemy state
Lecture 21 enemy logic
Lecture 22 Enemy ledge detection
Lecture 23 hit enemies
Lecture 24 Battle state
Lecture 25 enemy attack
Lecture 26 Stats
Lecture 27 battle state fix
Lecture 28 hurt state
Lecture 29 character death
Lecture 30 Death animation
Lecture 31 Player Death
Lecture 32 Health
Lecture 33 enemy health
Lecture 34 Inventory
Lecture 35 Inventory Ui
Lecture 36 UI handler
Lecture 37 Item pickup
Lecture 38 Item description
Lecture 39 Use Item
Lecture 40 epilogue
everyone