The Foundry Katana是一款专业的3D渲染工具,允许艺术家去自定义和控制外观、灯光,同时保持性能,即使在处理大的数据集。通过使用基于规则的方法,它的操作并不具有破坏性,因此可以让建模、外观开发、动画和灯光团队并行工作。
KATANA提供高效,协同,以资产为基础的方法来查看开发和照明,为您提供创造性的范围和可扩展性,以满足当今最苛刻的视觉效果项目的需求。
KATANA的灵活的基于节点的框架,多线程核心引擎和与渲染的紧密集成使您可以更快速地迭代,在较短时间内在高复杂度的拍摄中获得出色的结果。通过丰富的API和脚本选项,KATANA可以轻松集成到现有的管道中,让您按照您所选择的渲染器,着色器库和其他工具的方式进行工作。
File size: 635 MB
With its highly efficient, collaborative approach to look development and lighting, Katana gives you the creative scope and scalability to meet the needs of today’s most demanding CG-rendering projects.
Hydra Powered Viewport
Katana now features a new, modern viewport powered by Pixar’s USD Hydra technology. Designed to render massively complex scenes, the Hydra viewport is a perfect addition to Katana’s Viewer API. Now artists can load huge scenes and view larger portions of their work with buttery-smooth interaction. To compliment this new level of user experience, there’s a set of artist-friendly transform handles, a rich API for creating custom object drawing and manipulators. This new viewport is the game changer all Katana artists have been waiting to have at their fingertips.
Performance Improvements
No matter what program you use, how much work you get done always comes down to performance. Katana is the same and the team have done a lot of work since Katana 2.6. While the new viewport is 7x to 10x faster, Katana 3.0 itself now starts up and loads files 1.5x faster than previous versions. General performance has also been improved by strategic changes to key areas like CEL, OpScript, and Alembic processing.
Improved UI
As a compliment to the new viewport and improved performance, we’ve updated the design of the overall UI, added new transform tools, and made information easier to process, so artists can now get more information from Katana at a glance. All part of our larger plan to merge artist driven workflow and UX with Katana’s power and technical foundation.
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