Gumroad – Volumetric rendering in Houdini and Octane
Info:
This training is a series of small projects that will cover the process of creating a variety of volumetric effects in Houdini and rendering them using Octane.
Over the course of the 6 chapters we will cover how to build and render clouds and build a pyro shader. We’ll also take a look at building custom effects such as making a gas flame and a nebula. Finally we’ll take a look at how to make volume lights and create a controllable volume fog.
Download rapidgator
https://rg.to/file/5ba3434f57d094389bb20ea80216654d/GRVolumetricrenderinginHoudiniandOctane.part1.rar.html
https://rg.to/file/5ca8f353401ef01829c542c913b92513/GRVolumetricrenderinginHoudiniandOctane.part2.rar.html
https://rg.to/file/2cee1ea380909182a9b2c3adc161b9d8/GRVolumetricrenderinginHoudiniandOctane.part3.rar.html
https://rg.to/file/d34be788ce9c039903134bfc97ed4a62/GRVolumetricrenderinginHoudiniandOctane.part4.rar.html
Download nitroflare
http://nitroflare.com/view/2AD40A087C4A7CD/GRVolumetricrenderinginHoudiniandOctane.part1.rar
http://nitroflare.com/view/53C3A641B26FCF3/GRVolumetricrenderinginHoudiniandOctane.part2.rar
http://nitroflare.com/view/410AFB1440059C7/GRVolumetricrenderinginHoudiniandOctane.part3.rar
http://nitroflare.com/view/DFE77BF5436DC76/GRVolumetricrenderinginHoudiniandOctane.part4.rar
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