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V-Ray Adv 3.70.02 for Cinema 4D R17-R20

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File Size: 325 MB
Description:
V-RAYFORC4D is an industry standard and it is used by many big studios all over the world. It integrates seamlessly with Cinema 4D and it offers a very short learning curve making it also one of the most accessible rendering tools on the market. V-RayforC4D 3.7 is seamlessly integrated and optimized for both CPUs and GPUs, using whatever an artist picks to deliver high-quality imagery and animation quickly, even when working with complex 3D scenes. V-RayforC4D 3.7 operates under the same 3.7 core technology that has made V-Ray an industry-standard in visual effects, broadcast and architectural design projects for nearly 20 years. With a vaste lighting, shading, and rendering toolkit at their disposal, artists and designers have full control over the entire creative process, from real-time look development to the final frame.

System Requirements:
OS:
R17:Windows 7 SP1, Windows 8.1 Professional, and Windows 10 Professional
R19:Windows 7 SP1 and Windows 10 Professional
R20:Windows 7 SP1 and Windows 10 Professional
CPU:Intel® Pentium ® IV or compatible processor with SSE3 support.
RAM:4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file

New features:
Cloud rendering submit functionality (Only for single-frame renders).
Material Conversion command for converting native Cinema 4D materials.
Material Preview compatible with V-Ray 3.7.

Modified features:
Installation: Prioritize choosing Cinema 4D studio installations for default directory.
Make “V-Ray Convert Bitmaps” command to work for standard materials and bitmaps.

Bug Fixes:
-Fixed loading of VDB files generated from Cinema 4D R20.
-Fixed clicking on the IES Light tab on the VRayIESLight crashes Cinema4D R20.
-Fixed command line render takes interface license.
-Fixed entering attributes to objects doesn’t work after applying a V-Ray material to the object.
-Fixed exporting geometry to vrmesh proxies crashes Cinema 4D.
-Fixed a crash with X-Particles in a simple scene with object for the emitter.
-Fixed reports for missing icons by the VRayBridge plugin.
-Fixed regression in material preview responsiveness.

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