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TexturePacker 6.0.1 x64

Windows dsgsd 161浏览 0评论

一款用于创建精灵表或精灵地图集的GUI和命令行工具。使用这个简单的软件解决方案,创建雪碧表并将它们导出到最适合您的项目的文件格式。雪碧片或地图册的制作需要特殊的软件,而纺织品封隔器正是为此目的而设计的。伟大的SpritSheet创建编辑器。它的命令行版本对于批处理和与Xcode的集成也是很好的,能够将精灵排序到多个纹理地图集:对不同类别有不同的精灵片,例如背景、字符、撞击物等。为了获得最大的性能,直接导出到目标系统的图像格式,例如PVR。创建透明度的图像,其中有一个单一的关键颜色。它对雪碧的角像素进行采样,识别背景颜色,并从单色背景中切割精灵。如果两个图像在裁剪后是相同的,则只将一个图像放在sprite工作表中。副本将被添加到描述文件中,允许您使用两个名称访问它。所有设备的自动降比例尺,只创建高分辨率图像GB/T1497-1988纺织包装机刻度图像,只需单击一次,就可以发布所有设备。


File size: 37 MB

Create sprite sheets and export them to the file format most suitable for your project with this straightforward software solution. The creation of sprite sheets or atlases require special software and TexturePacker has been designed for this specific purpose.

Automatically downscale sprites for all devices
– Create high-resolution images only
– TexturePacker scales images
– Publish for all devices with a single click

Prescaled images
– reduce runtime memory consumption
– increase the frame rate

Automatically add all images
Drag and drop your complete asset folder into the Sprites Panel.

Organize your sprites
Sort your sprites in folders, TexturePacker inherits your folder structure.

Group animations and associated sprites
Flash animations appear as folders.

Preserve the folder structure as part of the sprite names
TexturePacker uses sub-folder names as part of the final sprite name.

Distribute sprites across multiple sheets
TexturePacker creates multiple image and data files if not all sprites could be packed into a single texture.

Sort sprites to multiple texture atlases
Have different sprite sheets for different categories, e.g. background, characters, impact objects and so on.

Use more animations and sprites
Make your animation run smoother.

Save memory
Compress your sprite sheet and drastically reduce memory usage.
Increase framerate

Make your game start faster
For maximum performance directly export to your target system’s image formats like for example PVR.

Preserve visual quality
The effect of compression or dithering is nearly invisible on high-resolution devices or moving objects.

Homepage

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