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C# Programming in Godot 4

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Published 4/2023
Created by Michael McGuire
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 29 Lectures ( 5h 3m ) | Size: 1.71 GB

C# in Godot 4 – Ideal for Beginners and GDScript Users

What you’ll learn
How to use C Sharp in the Godot game engine
How to build applications from scratch
The core coding concepts
How to make a graphical interface

Requirements
Working computer

Description
Are you interested in learning how to program games in Godot 4 using C#? This course is designed to provide a solid foundation for beginners who are new to programming and want to learn how to use C# in Godot 4. It is also an excellent resource for GDScript users looking to transition to C#.The course will start with an introduction to programming concepts, including data types, variables, loops, conditional statements, and functions. From there, you will learn how to use C# in Godot 4 to create game objects, user interfaces, and manage game logic.By the end of the course, you will have a strong foundation in C# programming and be able to create simple games in Godot 4.Course Outline:Introduction to programming conceptsData types and variablesControl structures (loops and conditional statements)Functions and methodsIntroduction to Godot 4 scripting interfaceWorking with nodes and scenesCreating game objects with C# in Godot 4Implementing user interfacesManaging game logic with C# and Godot 4Creating a simple game projectPrerequisites:No prior programming experience is required for this course, although some familiarity with Godot 4’s interface and game development concepts would be beneficial. Students should have access to a computer with Godot 4 installed.

Who this course is for
New users to the Godot engine wanting to use C Sharp
GDScript users wanting to advance to using C Sharp


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