Ben Adler | Duration: 0:48 h | Video: H264 2560×1440 | Audio: AAC 48 kHz 2ch | 867 MB | Language: English
In this series, we will cover the basics of physically based rendering and how to set up textures and materials correctly in Unreal Engine 4. Included are the 3 video chapters, project files used to create the content featured, and links to additional resources on PBR that you can download for free.
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