Published 4/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 951.56 MB | Duration: 1h 32m
Learn how to Develop a Memory Game with Jetpack Compose step by step
What you’ll learn
Jetpack Compose
Kotlin
Add sounds in apps
Develop apps
Requirements
Kotlin
Description
In this comprehensive course, you’ll embark on an exciting journey to master the development of a Memory Game using Jetpack Compose, the cutting-edge toolkit for crafting native Android user interfaces. Throughout the course, you’ll be guided step by step through the process of building a captivating game that not only entertains but also sharpens memory skills. You’ll delve into the core concepts of Jetpack Compose, learning how to organize tiles randomly, track gameplay time, monitor hits and attempts, and integrate immersive sound effects for a richer gaming experience. Additionally, you’ll discover how to incorporate dynamic background images, creating an environment that fully engages the player and enhances the overall gameplay. By the end of the course, you’ll have not only developed a fully functional Memory Game app but also gained invaluable insights into the capabilities of Jetpack Compose, empowering you to create more sophisticated and interactive user interfaces for future projects. Whether you’re a beginner or an experienced developer, this course offers a hands-on approach to learning, ensuring you acquire practical skills that can be applied immediately in your Android development endeavors.Furthermore, you’ll explore advanced techniques such as implementing game logic and optimizing performance, ensuring your app delivers a seamless and enjoyable user experience. Join us on this exciting journey!
Overview
Section 1: Introducción
Lecture 1 Intro about Jetpack Compose
Lecture 2 Create the new project
Lecture 3 Create Splash Screen
Lecture 4 Initial settings
Lecture 5 Variables for the game
Lecture 6 Column, Row and Box
Section 2: Game UI & Logic
Lecture 7 Show game time
Lecture 8 LazyColumn and LazyRow
Lecture 9 Show cards and Restart Game
Lecture 10 Finish Game
Lecture 11 Check Functionalities
Lecture 12 Add app Icon and change the app name
Lecture 13 Source Code and Goodbye
Beginner developers interested in creating practical projects.
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