Published 4/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 7.76 GB | Duration: 5h 48m
Learn to create Dynamic 3D Animations from 2D artwork with the power of Blender
What you’ll learn
Learn straightforward but powerful methods for importing 2D illustrations into Blender and preparing them for 3D animation
Bring 2D illustrations to life with simple animation techniques, with no previous animation experience needed
Dive into the world of textures, materials, and lighting to enhance the visual appeal of your 3D animations.
Explore methods for adding effects, cinematic cameras and dynamic elements to your creations.
Requirements
This course requires some familiarity with 2D image editing software, and a basic understanding of Blender 3D
No prior animation experience is needed and theres no complicated 3d modelling, everything you need to know will be covered in the course
Description
WHAT YOU’LL LEARNLearn straightforward but powerful methods for importing 2D illustrations into Blender and preparing them for 3D animationBring 2D illustrations to life with simple animation techniques, with no previous animation experience neededDive into the world of textures, materials, and lighting to enhance the visual appeal of your 3D animations.Explore methods for adding effects, cinematic cameras and dynamic elements to your creations.Gain insights into optimization techniques to ensure smooth playback and efficient rendering.Discover the rendering options in Blender you’ll need to produce high-quality final renders of your 3D scenes.WHAT YOU’LL NEEDIdeally you’d have experience in 2D image editor software like photoshop or equivalentSome basic knowledge of using Blender 3D If you’ve ever been curious about the process behind crafting the animated key art splash screens of your favourite media, from movies to video games, this course offers an invaluable opportunity to delve deep into the creative techniques and technical skills required. By enrolling, you’ll uncover the secrets behind these mesmerizing visuals and gain the expertise needed to create your own stunning animated masterpieces, empowering you to bring your artistic visions to life – using nothing but your favourite image editor and the completely free, open source Blender 3D
Overview
Section 1: Getting Started
Lecture 1 Section Intro
Lecture 2 Getting Started
Lecture 3 Preparing your 2D Image
Lecture 4 Adding a Reference Image
Lecture 5 Working with ImagePlanes
Lecture 6 Camera Setup
Lecture 7 Background Images Vs ImagePlanes
Section 2: Preparing Your Image – All the steps you need to get it ready for animation
Lecture 8 Section Intro
Lecture 9 Preparing your Image
Lecture 10 Background extension – enlarging your virtual canvas!
Lecture 11 Adding Detail – what do do when you end up with missing pixels!
Lecture 12 Image Fixes – how to fix any parts of your image that have been cropped out
Lecture 13 Exporting Images – some tips for a smooth workflow
Lecture 14 Section End
Section 3: Stepping into Blender 3D – A deep dive into some useful things to know
Lecture 15 Section Intro
Lecture 16 Stepping into Blender 3D
Lecture 17 Image Transparency – everything you need to know about the different types!
Lecture 18 Transparency + Depth of Field – A great combination, but watch out for problems!
Lecture 19 Transparency Artifacts and how to fix them – tricks to make your art look great!
Lecture 20 Shaders and Lighting – How lights and shaders will work together in your scene
Lecture 21 Section End
Section 4: Making A Scene – This is where things REALLY start coming together
Lecture 22 Section Intro
Lecture 23 Making A Scene – putting it all together
Lecture 24 The Complete Scene – Finally, all the pieces are now in place!
Lecture 25 Section End
Section 5: Camera Action! Where you get to be the Film Director
Lecture 26 Section Into
Lecture 27 Camera Action! Now we get to put on our director’s hats and start making a movie
Lecture 28 Motion Paths – A simple tip to show how objects are moving around your 3D scene
Lecture 29 The Graph Editor – a beginners guide to some very simple animation techniques
Lecture 30 Adding Motion Blur – How to give your animation some more cinematic effects
Lecture 31 Depth of Field – you decide whats in focus, or not!
Lecture 32 Animated Depth of Field – even MORE power at the click of a button (or two)
Lecture 33 Section End
Section 6: Atmospheric Lighting – the power of light and just the right amount of haze
Lecture 34 Section Intro
Lecture 35 Atmospheric Lighting – If you havent the foggiest idea, start here!
Lecture 36 Adding Lights – You’ll find this bit extremely illuminating
Lecture 37 Area Lights – yes, lights are square now. Or rectangles, or whatever you like!
Lecture 38 Anisotropic Fog – Dont run away, its simpler than it sounds!
Lecture 39 Section End
Section 7: Maps All Over Displace – everything you wanted to know about displacement maps
Lecture 40 Section Intro
Lecture 41 Maps All Over Displace – what is a displacement map, and how do i make one!
Lecture 42 Blender Displacement Maps – lets see what we can do with displacement in blender
Lecture 43 Displacing the Planes – lets apply what we’ve learn to our 2D elements!
Lecture 44 Simple Deform modifier – yet another way to add 3d to your 2d shapes!
Lecture 45 Creative Possibilities – Unleash your vision with the power of these techniques!
Lecture 46 Section End
Section 8: Extra Special Effects
Lecture 47 Section Intro
Lecture 48 Extra Special Effects – Getting a little Steamy!
Lecture 49 Smoke Effects Animation – with special guest star, the displacement modifier!
Lecture 50 Candle Animation – wax on, wax off
Lecture 51 Shape Keys – how to add animation to your characters (without being an animator)
Lecture 52 Owl Animation – or “Owlimation”
Lecture 53 Bezier Curve Array – how to use curves and tubes to make special effects
Lecture 54 Shader Magic
Lecture 55 Curve Placement – once you have the magic, where do you put it?
Lecture 56 Final Scene FX
Lecture 57 Section End
Section 9: The Beginning of the End!
Lecture 58 Section Intro
Lecture 59 The Compositor
Lecture 60 Clouds and Haze
Lecture 61 Test Renders
Lecture 62 Smoke Shader Tweaks
Lecture 63 Dust Motes
Lecture 64 Rendering the Animation
Lecture 65 Section End
Section 10: The Grand Finale!
Lecture 66 Section Intro
Lecture 67 The Grand Finale!
Lecture 68 The Directors Cut
Lecture 69 The End
This course is ideal for artists, illustrators, concept artists looking to learn simple techniques to bring their artistic creations to life as 3D animations,Whether youre a working professional, a student, or a committed hobbyist, there’ll be plenty for you to get out of this course if you sign up!
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