MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.23 GB | Duration: 8h 13m
Learn to code a 2D RPG with dialog, finite state machine, sword attack, enemy, shader, UI, dungeons & more
What you’ll learn
Mastering the key concepts of game programming
Learn GDScript, the language of Godot
Being familiar with the interface of Godot Engine
Creating your own 2D RPG
Requirements
Having a laptop and the will to learn!
Description
In this course you will learn all the fundamentals of creating a 2D RPG similar to game like Zelda: a link to the past, Stardew Valley or Pokemon, from start to finish. I’ll teach you the key concept of that genre of game, including
Finite State Machine
Using Blend tree
Having enemies that can chase you
Creating a dialog system
Looting coin when hitting a chest
Using keys to open locked doors
Having doors that open only when you killed all the enemies
Creating dungeons
Creating a UI system displaying the number of lifes, coins and keys collected
Create Splash screen at the beginning of the game to display the logo of your company
Creating Title screen with button that you can toggled to enter / exit the game
You can check the curriculum to learn more about the content of the course.
I’m focusing on making video that are straight to the point, giving you all the basics you need to understand key concept (while showing you how to use them) without overloading you.
Being a big fan of the Zelda series, it is a big blast for me to be able to teach you how to make a game of that genre, which is known to be quite difficult, but so rewarding and satisfying to play! At the end of this course, you will have a working RPG game prototype that you’ll be able to develop, you will have learn the key concept of programming that type of game and – if you are a completely new to programming – you will have learn all the key concept of programming.
Who this course is for
Beginner to intermediate in programming
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