In this second class of the course, we are going to work on lighting and materials. We will study and set some basic lighting and the viewport for our test renders.
Then, we will start working with PBR materials and learn some useful techniques to have a fast approach to achieve realistic materials as:
Box projection mapping.
Combine different textures to personalize materials.
Configure materials to have randome tones and push realism.
And other details…
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Download rapidgator
https://rg.to/file/9ee79bffc311d693fd242c9e399d65ce/archviz-in-blender-2-8-modern-bathroom-class-2-materials-basic-lighting.part1.rar.html
https://rg.to/file/b63c4262dd528ff55239dee828141f3f/archviz-in-blender-2-8-modern-bathroom-class-2-materials-basic-lighting.part2.rar.html
Download nitroflare
https://nitroflare.com/view/D8B67F51BAE2AF2/archviz-in-blender-2-8-modern-bathroom-class-2-materials-basic-lighting.part1.rar
https://nitroflare.com/view/1B8999F94665779/archviz-in-blender-2-8-modern-bathroom-class-2-materials-basic-lighting.part2.rar
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