Published 6/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.25 GB | Duration: 2h 33m
Introduction to C# programming
What you’ll learn
C# programming
programming
visual studio
programming techniques
Requirements
Basic programming knowledge
Description
Welcome,Welcome to the world of C# programming, an immersive tutorial is waiting for you.The C# programming language was designed by Anders Hejlsberg from Microsoft in 2000 and was later approved as an international standard by Ecma (ECMA-334) in 2002 and ISO/IEC (ISO/IEC 23270) in 2003. Microsoft introduced C# along with .NET Framework and Visual Studio, both of which were closed-source. At the time, Microsoft had no open-source products. Four years later, in 2004, a free and open-source project called Mono began, providing a cross-platform compiler and runtime environment for the C# programming language. A decade later, Microsoft released Visual Studio Code (code editor), Roslyn (compiler), and the unified .NET platform (software framework),all of which support C# and are free, open-source, and cross-platform. Mono also joined Microsoft but was not merged into .NET.As of 2021, the most recent version of the language is C# 10.0, which was released in 2021 in .NET 6.0.This course is going to build up the knowledge for you to create your own C# applications with ease.The course comes with code examples that you can follow to reproduce the examples in your own environment and deepen your learning experience.Happy Coding!
Overview
Section 1: The Environment
Lecture 1 Setup
Section 2: The big apple
Lecture 2 Hello World
Lecture 3 Variables
Lecture 4 Namespace and Type aliasing.
Lecture 5 Allowed interface members.
Lecture 6 Arithmetic operators and their contexts
Lecture 7 Auto implemented properties.
Lecture 8 Automatic default values for variables.
Lecture 9 Read only coding.
Lecture 10 Class constructors
Lecture 11 Class modifiers
Lecture 12 Collection initializers
Lecture 13 Comparision operators
Lecture 14 Constructor Call Chaining.
Lecture 15 Consume read-only structs
Lecture 16 Declare and raise Events
Lecture 17 Declare and consume tuples
Lecture 18 Dynamic Typing
Lecture 19 Destructors
Lecture 20 Default constructors
Lecture 21 Enum yield
Lecture 22 Enum manipulation
Lecture 23 Exception filtering
Lecture 24 Declare and consume Nullable types
Section 3: The End
Lecture 25 Finito
Beginnger programmers
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