Published 6/2023
Created by Abraham Leal
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 66 Lectures ( 13h 46m ) | Size: 13.8 GB
The complete Pipeline for 3D Weapon Creation
What you’ll learn
Model and Sculpt a HighPoly Weapon
Optimize Assets for Games
Create advance PBR Textures
Present the Weapons with clean and cinematic Renders
Requirements
No prior Knowledge is required
Basic Blender Knowledge is recommended
A Pen Tablet or Display is recommended
Description
If you want to create amazing weapons for your projects this is the perfect course for you! My name is Abraham Leal, i have over 13 years of experience in the industry and i will be your istructor throughout this course.In this course we will go over Modelling, Sculpting, Uving, Texturing and Rendering a Fantasy Weapon with the best quality and results. We will be using Blender and Substance Painter to achieve this and i will be guiding you thru every step of the way. We will start from absolute Zero and i have included a chapter 0 in case you need to cover the basics of the 3D World and Blender.The course will take you from the very analysis of our concept all the way to final presentation in a cinematic render. We will go over the best practices for modelling and sculpting. I will also cover the whole retopology process a fundamental part of the game production pipeline. After that we will create efficient and easy uvs before texturing everything using a PBR workflow.At the end i will show you several ways to present your work in order to get you an amazing portfolio piece!
Who this course is for
Beginner 3D Artists
Beginner Texture Artists
Artists interested in Digital Sculpting
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