Duration 2h 41m Project Files Included MP4
Sculpting a Stylized Game Environment in ZBrush and 3ds Max
Info:
Throughout these lessons we’ll learn how to sculpt a stylized game environment. We will look at different methods of sculpting environments in ZBrush. We will start by using 3ds Max to create a block out based on our sketch. We will then use ZBrush to create different surfaces such as stone, cloth and metal. By the end of this tutorial you will have a solid understanding of workflows that can be used to create a stylized game environment.
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http://uploaded.net/file/jfoi3ejd/DTSculptStyGamEnrironZB3dsMax.part1.rar
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http://uploaded.net/file/vi9dlqjy/DTSculptStyGamEnrironZB3dsMax.part4.rar
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http://www.nitroflare.com/view/8F1DCDB58760019/DTSculptStyGamEnrironZB3dsMax.part3.rar
http://www.nitroflare.com/view/D99EBDEFB747BAF/DTSculptStyGamEnrironZB3dsMax.part4.rar
http://www.nitroflare.com/view/471876C4F4925F6/DTSculptStyGamEnrironZB3dsMax.part5.rar
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