Team DECiBEL | 06 Jul 2021 | 3.07GB
James Hurr is one of the most prolific producers in the industry – you may not know his name (yet), but we guarantee you’ll know his iconic sound. His work fills the Beatport charts, is played almost weekly on radio stations like BBC Radio 1, and he engineers for high profile artists like Mark Knight, Leftwing:Kody, Prok & Fitch and Full Intention.
In short: James Hurr is pretty damn good at making tech-house.
In a Mixtank exclusive, he has allowed cameras into his studio for the first time ever to share his production secrets and has filmed a course for us which will teach you How To Make A Tech-House #1.
Working on Cubase, James will break down his entire production process and create a club-ready tech-house weapon using techniques that you can easily transfer to your own projects. Building the track from a classic disco sample, he covers everything from drums and bassline, to arrangement, vocals and synths in a detailed and concise way.
Chapters
Kick Sampling & Master Chain
Percussion & Loops
Sampling A Disco Track
Creating A Bassline From A Disco Sample
Arrangement & Details Part 1
Arrangement & Details Part 2
Adding Vocals
Synth Elements
Finishing Touches
DAW – Cubase
home page
https://mixtank.tv/programs/mtp008
Password/解压密码0daydown
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