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Houdini Fx – How To Add Visual Effects In Real Videos

Houdini教程 dsgsd 178浏览 0评论

Last updated 11/2021
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.43 GB | Duration: 3h 36m

Learn how to add and compositing special effects and simulations with live footage

What you’ll learn
How to add simulations and visual effects in real videos
Camera tracking
Simulations in Houdini: fire, smoke and water
Rendering in Mantra
Compositing in After Effects
Requirements
No special requirements, only a basic knowledge of Houdini interface.
Description
The goal of this course is to teach how to create simulations in Houdini for the compositing with real footage.
The workflow involves recording the video, then the match moving process in order to extract the virtual camera movement, the creation of the simulation in Houdini and the final compositing.This is an important technique behind video production with visual effects or virtual backgrounds.In this way you’ll learn how to create simulations specifically designed to be inserted in a real video.This is a course for beginners that only requires some basic knowledge of Houdini, such as interface navigation and basic nodes manipulation.If you are an absolute beginner, I suggest to first take a look at my previous course, “Houdini FX step to step – Visual Effects made easy”, that explains the basics of the software.However, each step is exposed in great details so that you can follow every exercise in an easy way from start to end.For each lesson, you also have access to the related resources that include the final project and also a starting project, with the basic setup of camera tracking and background, so that you can focus on building the simulations.

Overview

Section 1: General workflow and explosion simulation

Lecture 1 General notes and course project files

Lecture 2 How to shoot a video to add visual FX

Lecture 3 The tracking process in After Effects

Lecture 4 How to import the tracking data in Houdini

Lecture 5 The meteor and the collision with the ground – part 1

Lecture 6 The meteor and the collision with the ground – part 2

Lecture 7 The fire and explosion

Lecture 8 Debris, materials and rendering

Lecture 9 Final adjustments and compositing

Section 2: An overview of some useful techniques

Lecture 10 Introduction

Lecture 11 How to customize the grains simulation – part 1

Lecture 12 How to customize the grains simulation – part 2

Lecture 13 How to customize the grains simulation – part 3

Lecture 14 The benefits of manual simulations setup

Lecture 15 A simple volcano explosion

Lecture 16 A custom emission surface for particles – part 1

Lecture 17 A custom emission surface for particles – part 2

Section 3: Rolling robots: a simple Rigid Body simulation workflow

Lecture 18 Course material

Lecture 19 Camera tracking of the real video

Lecture 20 Camera tracking: data export

Lecture 21 Import motion tracking in Houdini

Lecture 22 Robots objects

Lecture 23 Refine the scene, materials and light

Lecture 24 Simulation setup

Lecture 25 Rendering

Section 4: Liquid simulations

Lecture 26 Cream: exercise files

Lecture 27 Cream over cake – part 1

Lecture 28 Cream over cake – part 2

Lecture 29 Cream over cake – part 3

Lecture 30 Cream over cake – part 4

Lecture 31 Fountain: exercise files

Lecture 32 Fountain – part 1

Lecture 33 Fountain – part 2

Lecture 34 Fountain – part 3

Lecture 35 Fountain – part 4

Lecture 36 Tank simulation – part 1

Lecture 37 Tank simulation – part 2

Section 5: Oceans

Lecture 38 Ocean in a town square – 1

Lecture 39 Ocean in a town square – 2

Lecture 40 Ocean in a town square – 3

Houdini students interested in simulations and visual effects


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