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Creating A Jacket Using Marvelous Designer And Zbrush

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Last updated 7/2019
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 6.20 GB | Duration: 7h 51m

Learn the Basics of Creating Garment Cloth Jacket for Character in Marvelous Designer and Sculpt in Zbrush

What you’ll learn
Create more believable cloth for characters
Understand Marvelous Designer’s UI and Navigation
Sculpt garment details in Zbrush
Create clean and workable patterns
Create and manage seams efficiently
Requirements
No knowledge required for Marvelous Designer & Keyshot. This is for absolute Marvelous Designer beginners. But basic knowledge is required for Zbrush & Photoshop
Description
Instructor InfoManuel Rondon is currently working as a freelance 3D artist and college instructor. He loves both jobs because they allow him to work on what he is passionate about while still having some creative freedom. His advice for students who are just starting out and want to make it in the industry is to be knowledgeable and be open to different areas of 3D art as this can give you more opportunities for jobs. As you gain more experience, you can then specialize in characters, textures, or animations but in the beginning, it’s best to wear as many hats as possible. Course Info In this course, you will learn the proper workflow when using Marvelous Designer. We will start with an introduction to Marvelous Designer, then we will move on to create a winter leather jacket. After this, we will take it into Zbrush to make some changes and we’ll render it later on in Keyshot. Finally we will take all the renders from Keyshot and do a composition inside Photoshop. Mavelous Designer makes garment creation much easier than most solutions that is why it is widely used in many professional studios to create clothing for characters.

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Introduction to Marvelous Designer Part I

Lecture 3 Introduction to Marvelous Designer Part II

Section 2: Building the Jacket in Marvelous Designer

Lecture 4 Setting Up the References

Lecture 5 Making the Main Body of the Jacket

Lecture 6 Sewing the Sleeves

Lecture 7 Creating the Other Sleeve

Lecture 8 Creating the Collar

Lecture 9 Adding the Final Details

Lecture 10 Exporting to ZBrush

Section 3: Adding Details in Zbrush

Lecture 11 Adding Details in Zbrush Part I

Lecture 12 Creating a Stitch Brush in Zbrush

Lecture 13 Adding Details in Zbrush Part II

Lecture 14 Adding Details in Zbrush Part III

Lecture 15 Adding Details in Zbrush Part IV

Lecture 16 Adding Details in Zbrush Part V

Lecture 17 Adding Details in Zbrush Part VI

Lecture 18 Adding Details in Zbrush Part VII

Lecture 19 Creating Another Type of Stitch Brush

Lecture 20 Fixing the Interior of the Jacket

Lecture 21 Refining the Jacket Part I

Lecture 22 Refining the Jacket Part II

Lecture 23 Final Requirements and Exporting

Section 4: Rendering in Keyshot and Compositing in Photoshop

Lecture 24 Rendering in Keyshot Part I

Lecture 25 Rendering in Keyshot Part II

Lecture 26 Compositing in Photoshop

Section 5: BONUS

Lecture 27 Importing a Custom Model to Marvelous Designer

Anyone who wants to create realistic garment more efficiently,Anyone who wants to get better at character creation as creating cloth is a huge part of being a character artist

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