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Unreal Engine 5(UE5): Develop High Quality Game with UE5

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Published 07/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 49 lectures (8h 50m) | Size: 4.84 GB

Your First High Quality Game made with UE5

What you’ll learn
Unreal Engine 5 core knowledge
Learn C++ programming
Blueprint visual scripting
Making a game from scratch
Learn game architecture
Creating levels
UE5 basic lighting, post processing fundamentals
Create a complete game

Requirements
Recommended: Desktop PC with Windows 7 (or later) 64-bit or a Mac with Mac OS X 10.9.2 or later
Recommended: 8 GB RAM
Unreal Engine 5 will run on desktops and laptops with specifications under these, but performance may be affected

Description
Learn video game development with this Unreal Engine 5 course for beginners.

Every lesson in this course was filmed using Unreal Engine 5.

Learn video game development with this Unreal Engine 5 course for beginners. Every lesson in this course was filmed using Unreal Engine 5.

This is a new course content which is friendly to beginners. It introduces the basic knowledge in detail, more intensive knowledge points, stronger framework ideas, and more commercial game solutions.

This tutorial will cover UE5’s features, including advanced new features, and you’ll learn how to make games using UE5’s advanced technology. It will guide you to quickly build a game structure, and provide you with a set of high-quality game solutions for the process of making a working game from start to finish.

When I started trying to learn Unreal Engine 5, I found very few courses on how to design good game architecture. To be a good game developer, how to manage your own projects and code is very important. So this course will not only cover the basics, but also teach you how to make code more understandable and extensible, so you can master core development principles and learn new things without confusion.

If you’re interested in getting really good, maybe becoming an indie developer, or even working for a large studio, then I strongly believe this is the best course for you to start.

The course will cover the following topics in thorough detail

Projects & Levels

Lumen

Virtual ShadowMap

Nanite

Actor Class

Blueprint Visual Scripting

Materials

Characters & Input

Collisions

GUI

Who this course is for
Game developers
Artists

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