Gumroad – Finalizing Base Mesh Topology For Production by Chung Kan
Duration 2h 37m | MP4 | aac, 44100 Hz, stereo, s16, 37 kb/s | h264, yuv420p, 1130×720, 791 kb/s, 15fps | 3.08 GB
Genre: eLearning | Project Files Included | English
In this tutorial you will learn how to finalize and prepare your base mesh with rigging/animation friendly topology with modeling techniques that are used in a professional production environment. You will learn how to efficiently re-topologize in both Maya and 3dsMax.
A working knowledge of Zbrush, 3dsmax and/or Maya is preferred but these principles & techniques can also be applied to other 3D modeling packages.
Includes:
2 Video Files
OBJ file format of the Creature Final Base Mesh
Zbrush ZTL Tool of the Creature Bust Sculpt Mesh
Duration: 2hr 37min video MP4 format with audio commentary in English
Topics Covered:
Final Base Mesh Setup for Rigging/Animation
Maya Quad Draw for Re-topology
3dsMax Graphite Tools for Re-topology
Zbrush Decimation
Download uploaded
http://uploaded.net/file/uheoh1r0/GRFinalBasMeshTopProdChungKan-0daydown.part1.rar
http://uploaded.net/file/vgzj2d6g/GRFinalBasMeshTopProdChungKan-0daydown.part2.rar
http://uploaded.net/file/kjsiyl4o/GRFinalBasMeshTopProdChungKan-0daydown.part3.rar
http://uploaded.net/file/vlzf3yrs/GRFinalBasMeshTopProdChungKan-0daydown.part4.rar
Download nitroflare
http://www.nitroflare.com/view/541A60B035A3F61/GRFinalBasMeshTopProdChungKan-0daydown.part1.rar
http://www.nitroflare.com/view/4352086D2316A70/GRFinalBasMeshTopProdChungKan-0daydown.part2.rar
http://www.nitroflare.com/view/A44DBD2776DBB69/GRFinalBasMeshTopProdChungKan-0daydown.part3.rar
http://www.nitroflare.com/view/0CB52BD3D05A8E6/GRFinalBasMeshTopProdChungKan-0daydown.part4.rar
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