3d-coat 这是由乌克兰开发的数字雕塑软件,我们可以先看看官方的介绍:3D -Coat是专为游戏美工设计的软件,它专注于游戏模型的细节设计,集三维模型实时纹理绘制和细节雕刻功能为一身,可以加速细节设计流程,在更短的时间内创造出更多的内容。只需导入一个低精度模型,3D-Coat便可为其自动创建UV,一次性绘制法线贴图、置换贴图、颜色贴图、透明贴图、高光贴图。最大材质输出支持4096*4096做到真正的无缝输出
实际上,由于3D-Coat这款软件正在不断的更新,它官方的介绍已经有些落后了,目前最新的3D-Coat3.0Alpha系列版本不但可以进行前面说的细节雕刻和各种贴图绘制,还增加了拓扑功能,体积雕塑功能,硬件渲染功能等等,由于软件的更新速度实在太快,以至于我们目前还不能说3D-Coat最后会发展成为一款什么样的数字雕塑软件。
另外需要提到的是,软件的开发者在软件的信息中说他们是虔诚的基督徒,所以请用户不要将软件用于开发淫秽和色情的项目当中。由于软件是可以选择中文界面,所以我们可以很方便的阅读到这些有趣的信息。
软件最重要的还是功能,各种功能直接关系到用户对软件的评价,功能强大,使用简单的软件始终是软件开发者和用户的追求。
3dcoat在一开始就是支持中文语言的软件 这在三维软件中是很少见的。
专为游戏模型的开发而设计,专注于细节的雕刻和纹理贴图的绘制(粗模在其他的3d软件中完成)。 使您最初在一个细分到3百万面到5百万面的精度下进行设计。由于采用了法线贴图作为视窗显示的技术,大大加快了您对对象的编辑和查看速度。
Pilgway 3D-Coat V4.x Multilingual (x64) | 527MB
3D-Coat – commercial computer software for modeling different organic objects and low poly rough 3D- models provides a broad set of tools that allow users to create sculptures, adding topology ( automatically or manually ) to create UV- maps, interactive surface texture , model, visualization static scenes and a circular animation model. The program can also be used as the medium for modifying imported 3D- models obtained using a commercial software.
Imported models can be converted into a voxel sculpture – to further refine and add new parts , also for them to create UV-scanning , mapping, displacement map , maps, highlights and diffuse color map . After all changes have been completed, with a special connection, they can be transferred to the original software stored scans , textures and complete information about the object changed.
3D-Coat specializes in modeling the voxel and polygonal sculptures – using innovative technologies (Dynamic Tessellation) and a complete set of tools required (in development) . The latest version , users can significantly increase performance and speed with technology 3D-Coat ” Skinning ” using an algorithm – Autopo. With minimal user interaction , this intelligent technology accurately creates functional poly shell ( skin ) over any voxel sculpting ( consisting mainly of quadrilaterals ) , which are the standard accepted and widely used in most 3D- studios. As a rule , this kind of polygon topology should be modeled manually.
Key features :
* comprise layers depth, color and mirroring . You can enable or disable any of these channels and apply effects to them – displacement , transparency , contrast, depth and animation , etc.;
* It is possible to draw through the UV as easily as on the 3D models. Nearly all tools can do it ;
* Each pen has a lot of channels – color, depth , mirror and float ;
* There is a possibility to fill the field and spherical gradient fill ;
* filters for image correction and preview the result in 3D;
* The text overlay on the surface . Text is located along a spline , you can even write the text around the entire object.
* You can not just paint brush , but with the help of contour rectangle or ellipse ;
many other possibilities.
Integration with third-party software :
3D-Coat works very well with other software . As 3D, and kompoznym . There applinki for Nuke, Fusion, as well as a dozen other programs , such as Maya, 3Ds Max, Softimage, Houdini, Cinema4d, LW, Modo , etc.
Import / Export
3D-Coat supports a wide range of file formats for import and export data.
Geometry formats :
obj, lwo, fbx, stl, ply, dae, wrl.
Graphics formats :
tga, bmp, png, jpg, dds, tif, tiff, exr, ptex, svg, eps. spline
http://3d-coat.com/3d-coat-41/
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