Duration 2h 30m MP4
Game asset creation highpoly to lowpoly workflow
Info:
Highpoly & lowpoly game asset creation workflow using Blender and Substance Painter!
What you’ll learn
– Understand the lowpoly and highpoly workflow
– How to UVunwrap a mesh to avoid baking errors
– Preparing and exporting a mesh in Blender for perfect bakes in Substance Painter
– Creating lowpoly and highpoly meshes in Blender 2.8
– Assigning different materials to different parts of same mesh in Blender 2.8
– How to bake perfect normal map in Substance Painter
– Creating layer based procedural materials in Substance Painter
Requirements
– Familiarity with 3D in general and a passion for becoming a 3d game artist
– There are lessons discussing basics of Blender and Substance painter, hence no prior experience with these applications is necessary
Who this course is for:
– The course is intended for those interested in learning lowpoly and highpoly game asset workflow
– Those who want to learn how to bake perfect normal maps and avoid baking errors
Password/解压密码www.tbtos.com
Download nitroflare
https://nitro.download/view/DAF22F88BEC8A37/UdemyGameassetcreationhighpolytolowpolyworkflow.part1.rar
https://nitro.download/view/9793D97DDFCBB9E/UdemyGameassetcreationhighpolytolowpolyworkflow.part2.rar
https://rapidgator.net/file/5294bb2441e37a627861c4a0b10e8b8b/0824_18.z01.html
https://rapidgator.net/file/fca00666f1ca10d45530ebbb16ae8808/0824_18.zip.html
Download nitroflare
https://nitro.download/view/0ADDC701147BCDD/0824_18.z01
https://nitro.download/view/1B1E5AA3AD864B5/0824_18.zip