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Blender 4.0 & Gaea: Environments Crash Course For Beginners

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Published 8/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 593.89 MB | Duration: 0h 37m

Use The Best Terrain Creation Tool, Gaea, to Create Realistic Environments to Render and Light in Blender 3D

What you’ll learn
Creation Environments using Gaea
Texturing Environments in Gaea
Exporting Environments to Blender
Importing environments and textures into Blender
Setting up a sky box and sun lamp lighting

Requirements
Knowledge of Blender’s UI

Description
Having desire to create, light & render a 3D environment for and with Blender 3D?Tired of long courses? Want something dead to the point?Then this course is for you!I have delved into terrain creation in Blender 3D and made stunning environments, and I am here to share that knowledge with you. In roughly an hour of your time, you’ll learn some of the most impactful pieces of information that took me years to accumulate. I look forward to seeing your final result! Do not quit.What this course is about:Creating and texturing terrains with Blender & GaeaCreating Materials in BlenderHow to setup outdoor realistic lighting without an HDRiRendering in BlenderRealistic daylight lighting in BlenderSky box textureSun lampsCameras in BlenderShader editorColor settings in BlenderImporting textures in BlenderExtracting roughness information from diffuse textureWhat you’ll learn:Modeling a terrain in GaeaCreating realistic outdoor lighting that is daytime-basedHow to setup the cameraA lot of daily shortcutsHow to stay organizedHow to renderRequirements:You need to be familiar with the interface of BlenderWilling to download the free version of GAEAWilling to turn on some built-in addons

Overview
Section 1: Introduction

Lecture 1 01 – Intro

Lecture 2 02 – Terrain Creation 01

Lecture 3 03 – Terrain Texturing

Lecture 4 04 – Exporting Terrain

Lecture 5 05 – Import And Texturing In Blender

Lecture 6 06 – Lighting & Camera

Lecture 7 07 – Rendering

Students wanting to learn how to create realistic environments

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