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Week 4 of 15 – Foundry Nuke From Zero to Hero!

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Published 8/2024
Created by Sajjad Aradfar
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 13 Lectures ( 1h 29m ) | Size: 945 MB

Everything About Green/Blue Screen Removal Process in personal Nuke Projects, and major VFX companies

What you’ll learn:
Getting Familiar with Keying Tools in Nuke that Major VFX companies use
GreenScreen Removal
GreenScreen Removal Template
Core Matte and Edge Matte
Keeping All Hair Details
Good compositing habits, compositing workflow and hierarchy, script organization
Concepts and techniques for digital compositing
Image formats / resolutions / colors
Mastering Foundry Nuke from Fundamentals to The Top Levels
Building Advanced Compositing Skills
Enhancing Workflow Efficiency
Preparing for Industry Standards

Requirements:
No Experience Is Needed. You Just Need To Love Film Compositing And I Will Explain Everything From Zero To Hero

Description:
Week 4 of 15 – Foundry Nuke From Zero to Hero! is the fourth course out of 15 in the zero to hero series by Sajjad Aradfar, designed to help you become a professional compositor.This Nuke visual effects training course will take you through the fundamental concepts of VFX Compositing in Nuke. Also you will learn the steps of getting started working for major VFX companies. By the end of this mega course, you will successfully be able to do film compositing and stand as an experienced Nuke Artist.Throughout this week I will equip you with everything you need to know effectively removing green or blue screen from the background of challenging shots. In big-budget productions, the green screen setup isn’t always perfect, and actors may not always stay within the designated green screen area. By the end of this week, you will have a strong grasp of how to handle even the toughest green or blue screen scenario. I will cover, creating a template for the green or blue screen removal process, getting familiar with keying tools in nuke, creating clean and precise matte, primary and secondary color spill removal process, hair detail preservation, automating luminance match of BG to FG, and removing tracking markers.There will be a lot of theory you need to learn first before you can successfully composite a shot, and with anything worth learning there is a learning curve. But if you persist through you will have a great payoff and skillset at the end, and a great shot to show off that you created!Note: You will be required to download the project files if you want to follow along with this class. this course has been created with NukeX 13.2v5


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