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3ds max 2025 Fundamentals and MasterClass

未分类 dsgsd 21浏览 0评论

c77670cda63bce7e7597f993b1d5a531

Duration 2h 45m MP4

3ds max 2025 Fundamentals and MasterClass

Info:
What you’ll learn
3Ds max Workspace and Viewport Workflow Introduction
3Ds max Primary Shortcuts of Workspace controlling
3Ds max Kind of Construction Units
Rotate Scale Move Orbit Workflow
You Will Learn Type of Modelling in 3Ds max
You Will Know about Vertices Polygons Edges Elements of Modelling
You Will Learn Type of Lighting Your Project
You Will Learn Camera Control Animation
You Will Learn Landscape Modelling Houses Modelling
You Will Learn Texturing and Surfacing in 3Ds max
You Will Learn Rendering Setup Your Project
You Will Learn V-ray Rendering Engine and Physical Lighting
You Will Learn Flag Animation and Cloth Tearing
You Will Learn Dynamic and Framing Animation
How to use Editpoly and editable mesh
Project management controls
How to add grass trees and stones
Render Setting For Better Quality Result
How to manage your projects risks
How to use Sun light for day or night lighting
Particle Flow Or Particle System Workflow
Create Hight Poly Mountain Landscape
Create Project Without Plugins or Scripts
How to control Track Dolly and Orbit You Camera
How to use advance Texturing for you Multiobject modelling
Short intro about Slat Material and Compact Material editor
Combine or Merge Multi 3D Project To Create Final Project
Create Project from conception to completion
How to use Camera Blur and Lense Flare for your project

In this class you learn 3Ds max 2025 from zero introduction. with important Tips and Tricks, primary shortcuts, and viewports.

About 3Ds max Modelling Intro and 3D Construction Unites Like Vertex, Polygon, Edge, Element, and Border. Than how to create simple small Village for Your 3D Short Film Animation with all dynamic skies, clouds, with sun lighting, with mountain and stones particles.

How to start to create kind of modelling

How to Texturing or surfacing our models

How to Animation Camera scene and how to control

How to Create basic and physical lighting

How to use V-ray Render engine how to render our final project to video.

How to Create Dynamic Animation

How to use Material Editor Slats

How to use HDRI Skies for Your Project

How to Create big Landscape and Mountains From Simple Plane Object

How to use all Four View Ports of 3Ds max

Create dynamic Animation

Time configuration and frame controls

Particle System workflow on echo systems

Create fogg and grass Effects in Environment

Make ready your Animation project to video rendering

After Completing this course you will able to create simple small village for your Cartoon Animation Short Film

you can create high quality Lighting with V-ray.

you will know better about using Editpoly Modifier in your project to create any type of 3D models no matter to create hard surface or smooth models.

Finally i hope you learn lot of things from this course.

By learning this course, you can create an open space environment for your cartoon or game development. If you have any questions or problems, you can share with me.

My effort is to complete this course so that you can learn more and better about this program. It is enough to encourage and appreciate your friends by my side. In any case, I will be at your service. If you have any problems, questions or suggestions, you can contact me. . I am happy to have you among the students in this course

Thanks before:

Who this course is for:
No Programing No Script No Coding
This course is targeted for bigginers
No need experience in 3ds max
This course is start from zero
How to planing Animation Projects Process
It doesn’t matter which version you use
The easiest and simplest method of distribution is given
More emphasis is placed on practical work
What you expect from this program, you will get in this course


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