Creating Game Audio with Pro Tools (2015)
AAC | 240 Kbps | 44.1 KHz | 2 channels | Subs: English | 01:06:00 | 487.5 MB
Eric begins with overviews of essential Pro Tools features that new sound designers need to know, and then goes over the free Unity game engine software used in this tutorial series.
Eric then dives right into how he physically creates new sounds using found objects, live recordings, and samples for the various elements of the example game he creates.
Finally, you’ll see how to process and finish the complex and complete sounds such as Flyer Zaps, Player Guns, Mech Missiles, Player Footsteps, Robot Footsteps, and Background Ambience in Pro Tools.
If you’ve ever wanted to create sounds for video games, or if you’re a sound designer looking for some killer Pro Tools tips, watch “Creating Game Audio with Pro Tools” today!
01 Introduction
02 Pro Tools Overview
03 Unity Overview
04 Flyer Zap
05 Player Gun
06 Mech Missile
07 Player Footsteps Pt. 1
08 Player Footsteps Pt. 2
09 Robot Footsteps
10 Background Ambience
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