MP4 1280×720 | Total time: 1h 49m | ENG | Project Files Included | 439 MB
Are you a student, professional or amateur and wish to become a digital artist? want to develop skills for the creation of 3d characters in the movies industry, Digital Animation and Videogames ?. If your answer is yes, this course is for you!
You’ll use a set of tools that will allow you manage shapes under control.
You’ll apply advaced techniques for optimizing your time and workflow.
I’ll show you how to generate the shapes through several detail levels.
Through 19 classes you will be able to learn everything you need for texturing Sylvanas correctly, and recommendations for implementing this knowledge on your future projects.
The course contains the following topics:
Texturing the forearm protector.
Texturing the pectoral protector.
Texturing of the lower portion protectors.
Texturing other accessories.
Texturing the body in general.
This knowledge will be part of your tools as a professional, will represent a differentiation against those who ignore the contribution that anatomy makes to a job, creating quality characters, no matter if it is realistic, cartoon, manga or whatever style you choose.
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