Are you a student, professional or amateur and wish to become a digital artist? want to develop skills for the creation of 3d characters in the movies industry, Digital Animation and Videogames ?. If your answer is yes, this course is for you!
You’ll use a set of tools that will allow you manage shapes under control.
You’ll apply advaced techniques for optimizing your time and workflow.
I’ll show you how to generate the shapes through several detail levels.
Through 28 classes you will be able to learn everything you need for modeling a character, anatomically correct, and recommendations for implementing this knowledge on your future projects.
The course contains the following topics:
Masks
Plygroups
Arms
Legs
This knowledge will be part of your tools as a professional, will represent a differentiation against those who ignore the contribution that anatomy makes to a job, creating quality characters, no matter if it is realistic, cartoon, manga or whatever style you choose.
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