Genre: eLearning | MP4 | Video: h264, 1280×720 | Audio: aac, 48000 Hz
Language: English | VTT | Size: 2.25 GB | Duration: 3.5 hours
What you’ll learn
● Learn how to build an app from scratch.
● Learn how to create your own iOS game.
● Learn how to add your own sound effects.
● Learn how to play audio, either through an SKAction or AVAudioPlayer.
● Learn how to play video, either through an SKVideoNode.
● Learn how to setup a SKPhysicsContactDelegate and listen for bodies contacting each other.
● Learn how to use UICollectionView in SpriteKit.
● Learn how to create In-App Purchase.
● Learn how to add ads in the project.
● Learn about CoreData.
Requirements
● A Mac computer or a PC running macOS.
● Mac OS 10.15.5.
● Xcode 11.5.
Description
● Developing 2D games with SpriteKit.
● This course’s main objective is to become the go to source for anyone willing to enter the iPhone app industry.
● Once you complete this course, you have a real product of your own in the app store, bringing in profit.
● I will guide you each steps to become a iOS developer. From Beginner to paid professional.
● Then we will tutorial setup the advertising networks to money coming in.
⦿ The source code mimic mechanics of the original Stick Hero game for iPhone.
Who this course is for:
● If you are an absolute beginner to coding, then take this course.
● Graphic design students.
● Computer science students.
● People who want to start a mobile app developer the on their own way.
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