CGMA – Character Creation for Games
Info:
This course covers the foundation of creating an appealing, production-ready character bust from start to finish. From blocking in and sculpting your character, to retopology and UVs, to texturing and presentation—by the end of the course you’ll have a portfolio-ready character render.
Week 1 | Intro/Blocking In
Week 2 | Hi-res Sculpting
Week 3 | Hi-res Sculpting (cont)
Week 4 | Retopology / Low res modeling, UV Layout
Week 5 | Retopology / Low res modeling, UV Layout (cont)
Week 6 | Assembling / Baking
Week 7 | PBR / Texturing
Week 8 | PBR / Texturing (cont)
Week 9 | Bonus Presentation
Password/解压密码www.tbtos.com
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