Creating an old barrel in Blender
What you’ll learn
Hello everyone in this course you will learn how to create old wooden barrel.
At the very beginning we will create the main body in Blender.
Baking maps in Marmoset ToolBag.
And texturing barrel in Substance Painter. The final render is made in Marmoset.
Requirements
Software used in the tutorial: Blender, Rizom UV, Substance Painter, Marmoset ToolBag, Photoshop. Skill Level -Beginner to Intermediate. You must have basic knowledge in these software.
Description
Hello everyone in this course you will learn how to create old wooden barrel.
About the tutorial:
– Source files
– Software used in the tutorial: Blender, Rizom UV, Substance Painter, Marmoset ToolBag, Photoshop.
– Skill Level -Beginner to Intermediate. You must have basic knowledge in these software.
– 29 Chapters (4+ hour of Lesson)
At the very beginning we will create the main body in Blender. Then we make a UV unwarp in the Rizom UV. Baking maps in Marmoset ToolBag. And texturing barrel in Substance Painter. The final render is made in Marmoset.
Modeling is done with standard tools. no additional extensions are required. This applies not only to the blender, but also to other programs.
You will also learn about a slightly non-standard, but quick type of retopology. Useful baking tools such as “cage” and “skew”.
We will bake such maps in the marmost as: ambient occlusion, normal map, ID, thickness.
We will also slightly correct the maps in PhotoShop.
Also, perhaps it will be a small discovery for you that to create very high-quality textures from various materials, such as wood, metal, and the like, it is NOT NECESSARY TO SCULPT THEM. Substanse will do everything for you.
You will learn all this and much more if you watch this course.
Who this course is for:
For those who want to increase the skill of creating models of the gaming environment. Who is interested in the development of such elements.
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